Wednesday, 28 October 2009

Cubey returns in...



NOW it's personal!

Here's the 'trailer':

Tuesday, 27 October 2009

And presenting

CUBEY!

The entirety!



After all my work, I have finished the cubey and his fruit adventure.
I love that iridescent bird-thing. Even though it's mean.

Sunday, 25 October 2009

I think I'm addicted...

...to evolution.


This 'glass' display style of anatomy works quite well, I think.

Getting to grips with HTML.

...I'm not.

I've spent about an hour trying to figure out how to fix a script error I put into applying the background.
I eventually found the culprit...It was one of these '}'

That little thing basically kept causing my text to go black if I added a background image...which is silly.

Still, the blog looks MUCH better now, and I'm going to keep tarting it up as time goes on.

Saturday, 24 October 2009

Inflatogastrates




They have a proper name now. Yay.

Most inflatogastrates resemble these or these
and on some continents fill most of the niches of birds and some niches not even present on Earth.

Friday, 23 October 2009

Fruit get



...yes I made a poster...

for...

THIS!



I've been working my skin off on this little Maya experiment. cubey got a dimensional upgrade and now must be animated in 3D.
I really wanted to show off with this one, and I WILL get this completely finished by Monday...
...if I don't I'll cry.

Will little cubey get the fruit of cube? Find out next week!

Monday, 19 October 2009

Photonimals

I couldn't think of a better name for these creatures.



They have photosynthetic skin on their backs. Don't step on them, those spines are highly poisonous.

Wednesday, 14 October 2009

Boy, do I have A LOT to show you...

Been quite a busy day today, thought I'd show everything from today now instead of a massive build up at the end of the week:



This is my first go at Maya in terms of animating anything. There are two balls, one heavy, one light. Well, no. The task is to make them imitate these weights, as the balls themselves aren't real. (I'm so pedantic)



Pencil test for a bouncing ball. Stretch & squash.



Bouncing 'Cubey' character. The twist with cubey is the deelybopper on his head, providing a secondary layer of animation.





Lots of balls.

Saturday, 10 October 2009

I draw my dreams

Here's another one from 9/10/09



the whole dream is too confusing to explain, but these things were in it and I had to catch them.
I really will have to animate some of my dreams one day.

Friday, 9 October 2009

So tired...

...yawn...

...now back to blog.

Today was a bit of a clusterf**k in terms of what we were supposed to be doin.
Nonetheless, it turned out to be a very productive day.

I continued my arrowtongue thinger, made it move around a bit and wiggle one of its tongues. (the eponymous tongue is yet to be shown)




Also, a WIP sketch of another Fentil species... the arboreal GRIPWORM.



More to come.
Stay tuned.

Wednesday, 7 October 2009

On day one, he made a squishy ball become something else.

First day of proper, traditional animation.

I originally tried using Maya, that 3D thing, but epic failed. I sort of created a pointy robot with a paralyzed neck; It had bones and I could bend it manually, but it couldn't bend in the timeline for some reason.
To be fair, it's a lot different to the last 3D software I used, which was cheapy free thing. All I managed to make was a helmet for a model of Samus for Metroid DREAD....very optimized and pointy.
I'm gonna need a bit more practice with 3D methinks.

However, after about an hour or two of fail'd modeling, I moved on to the 2-D assignment, which I knew I'd have better luck with.
The task was to morph a ball (using only 12 frames) into something else. ANYTHING else! Me being the exobiology geek I am, I chose one of Wayne Barlowe's aliens, the ARROWTONGUE!


(Me riding an arrowtongue)

(Barlowe's painting of an Arrowtongue)

I'm quite proud of the result (as you shall see below), but using a lightbox and pencil as opposed to tablet and Flash was a strange, but refreshing difference.so BOOM...well, spppleooorggg (the smoothness of the morph) there was a ball becoming an arrowtongue...
...sorry, a REPRESENTATION of a ball becoming a REPRESENTATION of an arrowtongue.

Our first proper lecture about art's deeper messages and representations was intense... A complete and utter mind-f**k, but I loved the deep, philosophical nature of the discussion. An amazing variety of ideas and expression. See, artists are smart, too

That's all for now, Up next...stuff!



It's a bit jumpy, but that's only because it was lined up inconstantly with the camera.

(I spent hours trying to work out the HTML for the links and images etc...totally worth it, though)

In the blog-inning...

... There was nothing...

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